# Bug fix _ Frame Stop v1.3 _ by FelipeFalcon
class Game_CharacterBase
alias update_stop_fix update_stop
def update_stop
update_stop_fix
if !passable?($game_player.x, $game_player.y, $game_player.direction)
@pattern = @original_pattern if @step_anime == false and !moving? unless @move_route_forcing
end
end
end